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Art of Game Design
The Art of Game Design: A book of lenses.

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D'Artiste Character Modeling 3


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Sketching User Experiences: The Workbook
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301 ways to go green
301 Ways to Go Green
Quick hitting Green Tips are organized into 14 chapters.

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D'Artiste Character Modeling 3



d'artiste: Character Modeling 3 presents the techniques of leading character modelers Jan-Bart van Beek, Giovanni Nakpil, and Cesar Dacol Jr. Each master artist showcases his approaches and techniques in modeling characters and creatures for film and game projects through expansive graphic tutorials.

Jan-Bart van Beek of Guerrilla Games takes you behind the scenes of creating characters for the blockbuster PlayStation 3 game 'Killzone 2' with tutorials on workflows for creating character heads and the creation of the Helghast Sniper character class.









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